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Jonny JoJo
Amarr The Imperial Guards Darkness Rising Alliance
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Posted - 2008.01.12 11:49:00 -
[1]
Edited by: Jonny JoJo on 12/01/2008 11:52:07
Originally by: Lemptie
Only thing they do is ,sit with 150 in a system,with 30 carries.And when they spot a bigfleet coming, the launch all fighters and the lag starts.Evry one that jumps in will die,when you dead you don`t know it.Then you go to BOB killboard and you see that you are dead. Then you go ratting for your next fittings. Then you gona tell yes i play eve,but i never fight,i die without firing one shot.
EvE a SPACE pvp game.
One thing that we northerns are aware of is that bob use far too many gallente ships. This means that when we amarr pilots attack them, we need to outnumber bob at least 3-1 to have any chance of victory.
Though bob does fight seriously outnumbered, I will be honest in saying that most coalation alliances run or log unless they outnumber bob 2-1, leading to a perception that bob squashed a fly. we all need to work together because, lets face it, none of us want to risk out capitals to seige delve, because bob are the best capital killers ingame. And none of us trust our fleets as they usually are poorly outfitted with ratting setups.
I think the problem is too many of us vs bob. So we all take a cheaper ship as we assume that we ill be loosing it.
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Jonny JoJo
Amarr The Imperial Guards Darkness Rising Alliance
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Posted - 2008.01.12 11:57:00 -
[2]
Originally by: torN Deception Edited by: torN Deception on 12/01/2008 11:52:08 BoB's got a hard-on for k/d and they measure that by battlships, which is perhaps why BoB almost never flies battleships. They fly(and lose) far more expensive HACs and command ships so they can jerk off to their great BS k/d ratio..
Hmm. If bob never flys battleships, then why cant our battleships massacre their fleet?
I am being honest here. But I have noticed that bob keeps battleships alive as they fly around in navy megas, fleet temptests and nightmares, which I think are supertank traps to soak up enemy fire, while the rest of their pilots attack freely. I think we take too much ineffective ships such as Amarr pilots to fight bob, and we just cannot compete with them on a equal number basis.
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Jonny JoJo
Amarr The Imperial Guards Darkness Rising Alliance
|
Posted - 2008.01.12 12:19:00 -
[3]
Edited by: Jonny JoJo on 12/01/2008 12:20:31
Originally by: sakana Edited by: sakana on 12/01/2008 12:14:06 Its highly possible after a fleet battle like the BoB vs smashkill and co fight the other day, that bob did get amazing bs stats.
Another possibility is that bob use the API key to auto post losses, which everyone knows is bugged to ****.
Another possibility is that, according to BoB rules, you must post your loss within 24hrs, so perhaps people wait til that 24hrs is almost up before they post their loss, so that the losses only show up for a few minutes before the new day begins.
I can't say if any of these are true, but their all possible/plausible.
Also...LOL at mitch taylor saying who is and isnt cool 
yeah but the OP was refereing to battles over 24 hours ago. I dont think bob's KB is wrong, i think it is because we use too many ineffective ships. I mean, I saw 10+ carriers on screenshots and no way are you going to kill many bs's with carriers repping them. We should have brought out our dreads to grank the carriers but then we would have lost dreads so I guess it does not matter much. its fine loosing dreads as long as it is some other alliances's dread, so we just let someone else risk their stuff.
Bob just have too many Gallente players currently and there is no way us Amarr are going to be able to compete with them
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Jonny JoJo
Amarr The Imperial Guards Darkness Rising Alliance
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Posted - 2008.01.12 12:24:00 -
[4]
Originally by: Endeva
Originally by: sakana Edited by: sakana on 12/01/2008 12:14:06 Its highly possible after a fleet battle like the BoB vs smashkill and co fight the other day, that bob did get amazing bs stats.
Another possibility is that bob use the API key to auto post losses, which everyone knows is bugged to ****.
Another possibility is that, according to BoB rules, you must post your loss within 24hrs, so perhaps people wait til that 24hrs is almost up before they post their loss, so that the losses only show up for a few minutes before the new day begins.
I can't say if any of these are true, but their all possible/plausible.
Also...LOL at mitch taylor saying who is and isnt cool 
dont tell you actually believe in this:P?
I dont beleive this because I use coalation killboard to track bob losses and they are pretty much all there, minus the odd capsule or Amarr noobship
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Jonny JoJo
Amarr The Imperial Guards Darkness Rising Alliance
|
Posted - 2008.01.12 13:26:00 -
[5]
Edited by: Jonny JoJo on 12/01/2008 13:27:05
Originally by: Fitz Chivalry BoB are very, very good at fleet battles, this is due to a number of factors including:
- they mostly bring the right kind of ships (tons of tempests etc), with the right fittings which when you are fighting a more mixed opponent makes a huge difference. Mix this up with very fast dictors and good fcs and its already putting you miles ahead of the pack.
- whenever they are fighting a large alliance enemy then you can be pretty sure they will have spies both in gang and on your TS so that its almost impossible to take them by surprise.
- they are very disciplined which makes an enormous difference in lagfests, they know not to spam buttons and to ride out the worst of it.
- a lot of the people they fight are pretty mediocre pvpers, and if you are in a good, well drilled fleet you can absolutely wipe out a similar sized fleet of nubs.
If I saw a BS ratio of 20:1 on their KB it would not surprise me very much.
This all makes it kind of funny the people that have jumped to join bob claiming they want epic fights, when the most epic fights are fighting against them 
I think you are right. We wont win until CPP fix the problems associated with Fleet battles, which we have all faced.
I mean, CCP really need to get their act together so we can have good fights, rather than the mediocre experience we have just now. I have heard that CCP will be fixing this in the near future, but they dont communicate with us on this important issue.I mean, how long does it take for CCP to work out that the biggist problem with fleet fights is that damm Cyno Jammer
I mena, how the hell can we have sensible fleet fights when you cannot takeover a station so Amarr pilots can buy 800 cap charges so they can sustain more than 1 gun? As it stands, without a station to dock at every 3 minutes, Amarr always being the turky shoot. There is no way in hell we Amarr are ever going to win battles against maxout Gallente. We all just like Amarr Pesents with pichforks attacking bob's Gallente maxout SP players. Fix it ASAP CCP!
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Jonny JoJo
Amarr The Imperial Guards Darkness Rising Alliance
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Posted - 2008.01.12 15:22:00 -
[6]
Originally by: Cpt Pugwash To respond to the OP, reasons I found Bobs killboard to be inaccurate (and it's been a long time since I was in the south) were.
1 Bob do not always post their losses
2 When they do post their losses they are often slow about it so they do not appear on any daily K/D ratio
3 Bob killboard does not show allied deaths but shows all kills a Bob member was involved in even if he was just 1 member in a fleet battle
4 Bob killboard shows Battelship K/D ratios yet Bob fly a lot of tech II cruisers.
Non of the above are unique to Bob and help to explain many great looking stats around the various allaince/merc killboards.
Slowly some killboards have attempted to address this with points sytems and isk values, but until there is a universal killboard then we can enjoy the speculation we have about who has the biggest best and most impressive K/D ratio and if CAOD wasn't arguing about K/D then it would soon find something else to whine about.
Were Bob have been out ahead of other allainces in the past is in the K/D ratio chest beating, but even that has died down to more normal levels in the last 6-12 months now they are taking a beating.
Please stop making us coalation look stupid. Our own killboards prove most of what you say as rubbish, and I would like to add that you speak alone.
The only reason why Bob are winning is because they are a bunch of Maxout Gallente players which rip our Amarr pilots to shreads. CCP will be fixing this game imbalance eventually, so until then, I expect more turky shoots.
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Jonny JoJo
Amarr The Imperial Guards Darkness Rising Alliance
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Posted - 2008.01.12 15:23:00 -
[7]
Edited by: Jonny JoJo on 12/01/2008 15:24:34
Originally by: Jakiri
Originally by: YouShallKnowFear
Yes, they do. API key grabs loss mails effectively, they even have a forum section where hostiles can come post missing mails. Note how small that thread is.
I'm not going to go sign up for their forums just to get them to post kills that are missing, and I doubt anyone else is either.
You dont need to sign up if I remember correctly, but what you could do is remove the several titan kills and losses form goon killboard as it makes us look stupid complaining about missing lossmails. The killboard is not the reason why we are getting our asses kicked, its the broken game mechanics when sheer numbers of amarr fight gallente - the amarr get turky shot off.
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Jonny JoJo
Amarr The Imperial Guards Darkness Rising Alliance
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Posted - 2008.01.12 17:12:00 -
[8]
Originally by: Cvuos BoB does not always post their losses, but they are way better at it than most. The GF killboard is leekspinned at the moment so I can't link comparisons but mostly it's new BoB members with dumb fittings that don't post. I'm sure there's mistakes and forgetfulness as well, but I don't care because I play Eve Online not killboard.com.
I heard goonfleet killboard got reinforced by bob killboard. I understand there is plenty of stront to keep goon board going for now.
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Jonny JoJo
Amarr The Imperial Guards Darkness Rising Alliance
|
Posted - 2008.01.12 20:58:00 -
[9]
Originally by: XoPhyte Edited by: XoPhyte on 12/01/2008 20:43:57
Originally by: Sentinel Eeex
Originally by: Endeva in eve
blob > skills
Hi.
Do you happen to know which alliance was the first one to be attributed with 'blob' word?
Thank you.
ASCN which your corp (DS1) was a major player in. Guess the tactics have not changed any when you joined goons.
So far in this thread we....
- Dont fly battleships
- Have never won a fight without using spys
- dont post our losses
- invented the blob
- Only engage when we outnumber the enemy greatly
- Only Hide in pos's
Have I missed anything?
Yes - You guys are Gallente so our Amarr ships are turkey shoots for you!    
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Jonny JoJo
Amarr The Imperial Guards Darkness Rising Alliance
|
Posted - 2008.01.12 21:07:00 -
[10]
Originally by: welsh wizard BoB have lost heavily against fewer numbers in the past. Unfortunately they've owned CAOD for the last 3 years (excluding the last 4-5months) so any losses were quickly buried under a pile of posts and insults ("you're insignificant" etc) by their own memberbase and the legion of adoring fans they had at the time. Having said they rarely lost capital ships, whether or not thats still the case I don't know.
They're still pound for pound the best pvp alliance in the game but they're not infallible and never have been. If you read these forums too much a year or two back I wouldn't blame you for believing it though. They twisted everyone on these forums around their little fingers with masterfully timed propaganda.
You mean than once you clean out the final dungon of bob space, there is not boss fight with Sephiroth?
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Jonny JoJo
Amarr The Imperial Guards Darkness Rising Alliance
|
Posted - 2008.01.12 22:31:00 -
[11]
Originally by: Hrin
Originally by: Moonlight Express
Originally by: Hrin A secret to Bob's success is that they never jump into a gate camp without some trickery. If no trickery exists, they will sit on a gate camp for many hours and then leave to go ride bikes. That way, when the enemy has ADD they will eventually jump into BoB, get desynched, never load grid, etc and give BoB completely awesome K/D ratios.
BoB will not go into a situation where they have to load a grid where the enemy is already present unless they have overwhelming forces, such as supercapitals, or they outnumber the enemy.
Oh, this is classic. The goons outnumber BoB 3-1 and expect BoB to jump in to them while defending. How about BoB logs off their Titan for you while aggressed? Would that help goons win? How about POTBS? 
I'm just telling you how BoB gets its epic fights and K/D ratio. They only want epic fights after all. Epic Fights.
Oh and we don't need Shrike to log off to kill him, I know plenty about that one. The only ones who can't kill a piloted titan are BoB.
Wasent that Gallente D2 Titan pilot that bob fought logged in when he was being shot? I saw a screen shot with him online at the time.
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